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godot-mcp-runtime

godot-mcp-runtime is a MCP server by Erodenn that control running Godot 4 games via an injected bridge: input simulation, screenshots, UI discovery and live GDScript execution.

Updated 2026-10-08

What is godot-mcp-runtime?

godot-mcp-runtime is a MCP server by Erodenn that control running Godot 4 games via an injected bridge: input simulation, screenshots, UI discovery and live GDScript execution. It is listed under Media & design and has 93 GitHub stars.

TypeMcp server
AuthorErodenn
RepositoryErodenn/godot-mcp-runtime
Popularity93 GitHub stars
CategoryMedia & design
SecurityLow risk (84/100)
Rank#612 of 4,418 MCP servers; #40 in Media & design
LicenseMIT
Last commit2026-10-08
Stars this week+9
RunsLocally
LanguageTypeScript
PlatformsmacOS, Windows, Linux

Is godot-mcp-runtime safe to install?

godot-mcp-runtime scores 84/100 on the MCPMods security check: Low risk. Things to review: can take actions such as send, write or deploy. It passed 4 of 6 checks.

MCP server results come from listing signals: who publishes it, where your data goes and what it can do. The code itself is not scanned yet.

CheckResult
Community-built serverNote
Runs on your machine onlyPass
No credentials mentionedPass
Can take actions such as send, write or deployReview
No code executionPass
Source on GitHubPass

How do I install godot-mcp-runtime?

  1. Find the launch command. The README says how the server starts (npx, uvx, docker or a remote URL) and which API keys it needs.
    https://github.com/Erodenn/godot-mcp-runtime
  2. Add it to Claude Code. Replace the part after -- with the command from the README. Remote servers use --transport http with a URL.
    claude mcp add godot-mcp-runtime -- <command from README>
    claude mcp add --transport http godot-mcp-runtime <server-url>
  3. Check it connected. This lists your MCP servers and their status.
    claude mcp list

Or ask Claude to set it up

Paste this into Claude Code and it installs godot-mcp-runtime for you:

Add the "godot-mcp-runtime" MCP server from https://github.com/Erodenn/godot-mcp-runtime to Claude Code. Read its README for the launch command and any API keys I need, run claude mcp add, then check that it connects.