What is arcade?
arcade is a Claude Code mod by tylergraydev that tic-tac-toe, sudoku, tetris, video poker, blackjack and UNO in a side pane, playable by keyboard, mouse or an Xbox controller. It is listed under Games and has no public popularity data yet.
| Type | Claude code mod |
|---|---|
| Author | tylergraydev |
| Repository | tylergraydev/cc-mods |
| Popularity | no public popularity data yet |
| Category | Games |
| Security | Low risk (84/100) |
| Rank | #4,903 of 5,272 Claude Code mods; #99 in Games |
| Last commit | 2026-10-12 |
| Hooks | 8 events |
| Sees | only the events it hooks |
| Draws on | Pane |
Is arcade safe to install?
arcade scores 84/100 on the MCPMods security check: Low risk. Things to review: reads environment variables. It passed 6 of 8 checks.
Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.
| Check | Result |
|---|---|
| No network access | Pass |
| Starts no processes | Pass |
| Writes no files or config | Pass |
| Reads environment variables | Review |
| Only sees the events it hooks | Pass |
| Doesn't drive Claude | Pass |
| Passes claude plugin validate | Pass |
| No license detected | Note |
API calls in its code
| Call | What it means |
|---|---|
$.clock.every | |
$.clock.now | |
$.command.list | |
$.command.register | |
$.env.get | reads env vars |
$.fs.exists | reads files |
$.process.spawn | |
$.state.get | |
$.state.set | |
$.store.get | keeps its own state |
$.store.set | keeps its own state |
$.ui.open | draws interface |
$.ui.resolve | draws interface |
$.ui.status | draws interface |
$.ui.toast | draws interface |
How do I install arcade?
- Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
claude --version
- Read its footprint. This lists every event it hooks and every API call it makes, without running it.
git clone https://github.com/tylergraydev/cc-mods claude plugin validate ./cc-mods/arcade
- Install it. Run this in your terminal, then /reload-plugins in an open session.
git clone https://github.com/tylergraydev/cc-mods && claude --plugin-dir ./cc-mods/arcade
Or ask Claude to set it up
Paste this into Claude Code and it installs arcade for you:
Install the "arcade" Claude Code mod from https://github.com/tylergraydev/cc-mods/tree/main/arcade. Run claude plugin validate on it first and show me what it can access before you enable it.
More from tylergraydev/cc-mods
This repository has at least 9 Claude Code mods on MCPMods.
- agent-deck: Live pane of the session's subagents: status, tool calls, answers, launch and nudge, spawn caps and model rules (Low risk)
- ask-on-auto-deny: When auto mode's classifier blocks a tool call, asks you above the prompt and lets you allow that exact call once (Low risk)
- booster-pane: Open pretend Pokémon TCG booster packs by set in a side pane: card art in the terminal, a collection and pull stats (Review before installing)
- cache-clock: A prompt-cache countdown in the status line, and a Compact / Handoff / Clear band once the cache has lapsed (Low risk)
- claim-check: Flags confident claims about prod, data, deployments and tickets that no query backed up in the same turn (heuristic) (Low risk)
- dev-doctor: Read-only environment checks on session start (bash on PATH, .NET SDK/runtime, ports, git locks, worktrees, Docker, AUTH (Review before installing)
- diff-viewer: Diff pane: what Claude changed this turn and this session, per file, plus git diff on demand (Low risk)
- gb-pane: Play Game Boy and Game Boy Color games in a side pane with /gb; they pause when Claude finishes or needs you. (Review before installing)