What is clawd?
clawd is a Claude Code mod by tibzejoker. Clawd's HQ: Clawd lives in a pixel art office, mimes what Claude does, and a game HUD shows the model, context and rate limits. It is listed under Games and has no public popularity data yet.
| Type | Claude code mod |
|---|---|
| Author | tibzejoker |
| Repository | tibzejoker/claude-mods |
| Popularity | no public popularity data yet |
| Category | Games |
| Security | Review before installing (60/100) |
| Rank | #4,835 of 5,272 Claude Code mods; #96 in Games |
| License | MIT |
| Last commit | 2026-10-02 |
| Hooks | 13 events |
| Sees | classic hooks, compaction, every prompt, every tool call |
| Draws on | Pane |
Is clawd safe to install?
clawd scores 60/100 on the MCPMods security check: Review before installing. Things to review: writes files or config; reads environment variables; watches every prompt or event. It passed 4 of 8 checks.
Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.
| Check | Result |
|---|---|
| No network access | Pass |
| Starts no processes | Pass |
| Writes files or config | Review |
| Reads environment variables | Review |
| Watches every prompt or event | Review |
| Drives Claude (model calls, prompts) | Note |
| Passes claude plugin validate | Pass |
| Has an open-source license | Pass |
API calls in its code
| Call | What it means |
|---|---|
$.clock.after | |
$.clock.every | |
$.clock.now | |
$.command.register | |
$.env.get | reads env vars |
$.fs.list | reads files |
$.fs.read | reads files |
$.fs.write | writes files |
$.model.classify | drives Claude |
$.session.cwd | |
$.session.id | |
$.session.model | |
$.session.turns | |
$.session.usage | |
$.state.get | |
$.state.set | |
$.store.get | keeps its own state |
$.store.set | keeps its own state |
$.ui.blit | draws interface |
$.ui.invalidate | draws interface |
$.ui.open | draws interface |
$.ui.resolve | draws interface |
$.ui.toast | draws interface |
How do I install clawd?
- Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
claude --version
- Read its footprint. This lists every event it hooks and every API call it makes, without running it.
git clone https://github.com/tibzejoker/claude-mods claude plugin validate ./claude-mods/clawd
- Install it. Run this in your terminal, then /reload-plugins in an open session.
claude plugin marketplace add tibzejoker/claude-mods && claude plugin install clawd@claude-mods
Or ask Claude to set it up
Paste this into Claude Code and it installs clawd for you:
Install the "clawd" Claude Code mod from https://github.com/tibzejoker/claude-mods/tree/main/clawd. Run claude plugin validate on it first and show me what it can access before you enable it.
More from tibzejoker/claude-mods
This repository has 6 Claude Code mods on MCPMods.
- apercu: What Claude is building (website, mobile app, desktop client, Unity game…), live in a panel of the client (desktop, mobi (Review before installing)
- masque-secrets: Masks the values from ~/.claude/secrets/*.env in everything the model reads (Low risk)
- recap: /recap: a summary of the session (done, in progress, left) in a panel, ready to paste into a log (Low risk)
- terminal-distant: A terminal in a panel: from the desktop client, VS Code or your phone in Remote Control, run commands on the session's m (Review before installing)
- vignettes: Thumbnails in the terminal of the images Claude reads or shares (Read, SendUserFile, MCP screenshots), and a /gallery vi (Review before installing)