What is codecraft?
codecraft is a Claude Code mod by mkpvishnu that a Minecraft-inspired HUD for Claude Code: hearts for context, armor for safety nets, XP for verified work, and 60 advancements that persist across sessions. It is listed under Context & memory and has 3 GitHub stars.
| Type | Claude code mod |
|---|---|
| Author | mkpvishnu |
| Repository | mkpvishnu/claude-mods |
| Popularity | 3 GitHub stars |
| Category | Context & memory |
| Security | Review before installing (64/100) |
| Rank | #830 of 5,272 Claude Code mods; #93 in Context & memory |
| License | MIT |
| Last commit | 2026-10-03 |
| Hooks | 11 events |
| Sees | classic hooks, compaction, every tool call |
| Draws on | Spinner, TurnDuration, SessionMode, ToolUse, AssistantMessage, UserMessage, ToolResult, ToolGroup, Pane, AbovePrompt |
Is codecraft safe to install?
codecraft scores 64/100 on the MCPMods security check: Review before installing. Things to review: starts processes outside the sandbox; writes files or config; reads environment variables. It passed 5 of 8 checks.
Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.
| Check | Result |
|---|---|
| No network access | Pass |
| Starts processes outside the sandbox | Review |
| Writes files or config | Review |
| Reads environment variables | Review |
| Only sees the events it hooks | Pass |
| Doesn't drive Claude | Pass |
| Passes claude plugin validate | Pass |
| Has an open-source license | Pass |
API calls in its code
| Call | What it means |
|---|---|
$.clock.after | |
$.clock.now | |
$.command.register | |
$.env.get | reads env vars |
$.env.set | sets env vars |
$.process.run | runs processes |
$.session.id | |
$.session.surface | |
$.session.usage | |
$.store.get | keeps its own state |
$.store.set | keeps its own state |
$.ui.invalidate | draws interface |
$.ui.log | draws interface |
$.ui.open | draws interface |
$.ui.resolve | draws interface |
$.ui.toast | draws interface |
How do I install codecraft?
- Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
claude --version
- Read its footprint. This lists every event it hooks and every API call it makes, without running it.
git clone https://github.com/mkpvishnu/claude-mods claude plugin validate ./claude-mods/codecraft
- Install it. Run this in your terminal, then /reload-plugins in an open session.
claude plugin marketplace add mkpvishnu/claude-mods && claude plugin install codecraft@claude-mods
Or ask Claude to set it up
Paste this into Claude Code and it installs codecraft for you:
Install the "codecraft" Claude Code mod from https://github.com/mkpvishnu/claude-mods/tree/main/codecraft. Run claude plugin validate on it first and show me what it can access before you enable it.