forge

forge is a Claude Code mod by devohmycode that make your own plugins and mods, and catch what a mod breaks without a word before a session loads it. /forge new writes a mod (or a classic plugin) in this repository's shape; /forge lint.

Updated 2026-10-05

What is forge?

forge is a Claude Code mod by devohmycode that make your own plugins and mods, and catch what a mod breaks without a word before a session loads it. /forge new writes a mod (or a classic plugin) in this repository's shape; /forge lint. It is listed under Interface and has no public popularity data yet.

TypeClaude code mod
Authordevohmycode
Repositorydevohmycode/claude-mods
Popularityno public popularity data yet
CategoryInterface
SecurityReview before installing (72/100)
Rank#3,033 of 5,272 Claude Code mods; #1,260 in Interface
LicenseMIT
Last commit2026-10-05
Hooks2 events
Seesonly the events it hooks
Draws onnothing

Is forge safe to install?

forge scores 72/100 on the MCPMods security check: Review before installing. Things to review: starts processes outside the sandbox; writes files or config. It passed 5 of 8 checks.

Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.

CheckResult
No network accessPass
Starts processes outside the sandboxReview
Writes files or configReview
Doesn't read environment variablesPass
Only sees the events it hooksPass
Doesn't drive ClaudePass
Validator reported problemsNote
Has an open-source licensePass

API calls in its code

CallWhat it means
$.command.register
$.fs.existsreads files
$.fs.listreads files
$.fs.readreads files
$.fs.writewrites files
$.process.runruns processes
$.session.cwd
$.session.version
$.ui.statusdraws interface

How do I install forge?

  1. Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
    claude --version
  2. Read its footprint. This lists every event it hooks and every API call it makes, without running it.
    git clone https://github.com/devohmycode/claude-mods
    claude plugin validate ./claude-mods/claude-forge-mod
  3. Install it. Run this in your terminal, then /reload-plugins in an open session.
    claude plugin marketplace add devohmycode/claude-mods && claude plugin install forge@claude-devohmycode-mods

Or ask Claude to set it up

Paste this into Claude Code and it installs forge for you:

Install the "forge" Claude Code mod from https://github.com/devohmycode/claude-mods/tree/main/claude-forge-mod. Run claude plugin validate on it first and show me what it can access before you enable it.

More from devohmycode/claude-mods

This repository has 6 Claude Code mods on MCPMods.

  • clauget: The scale, then the diet — and the diet only where the scale says it pays. Each model request inside a turn streams thro (High risk)
  • cockpit: One pane of tabs beside the transcript, and the $.cockpit noun other plugins fill. /cockpit opens it, and so does the Co (Review before installing)
  • message: What another session sends lands in a tab instead of in the context. A peer's delivery is written to the mailbox under y (Review before installing)
  • switch: A pane of the models and the effort levels, each switched with one click. /switch opens it; /switch opus or /switch high (Low risk)
  • contextmanager: Watches a session for wasted context and time, shows a one-click card when a waste behaviour repeats, and lets the user (High risk)