spinner

spinner is a Claude Code mod by hoobnn that animations and a companion pet while the model works: a mascot beside the spinner, a scene above the prompt (a shoot-em-up, Clawd, pixel homages and more), a finale and a pet that levels.

Updated 2026-10-10

What is spinner?

spinner is a Claude Code mod by hoobnn that animations and a companion pet while the model works: a mascot beside the spinner, a scene above the prompt (a shoot-em-up, Clawd, pixel homages and more), a finale and a pet that levels. It is listed under While you wait and has 7 GitHub stars.

TypeClaude code mod
Authorhoobnn
Repositoryhoobnn/hoobnn-agent-mods
Popularity7 GitHub stars
CategoryWhile you wait
SecurityHigh risk (52/100)
Rank#582 of 5,272 Claude Code mods; #16 in While you wait
LicenseMIT
Last commit2026-10-10
Stars this week+1
Hooks11 events
Seesevery prompt, every tool call
Draws onSessionMode, Spinner, AbovePrompt

Is spinner safe to install?

spinner scores 52/100 on the MCPMods security check: High risk. Things to review: starts processes outside the sandbox; writes files or config; reads environment variables; watches every prompt or event. It passed 4 of 8 checks.

Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.

CheckResult
No network accessPass
Starts processes outside the sandboxReview
Writes files or configReview
Reads environment variablesReview
Watches every prompt or eventReview
Doesn't drive ClaudePass
Passes claude plugin validatePass
Has an open-source licensePass

API calls in its code

CallWhat it means
$.clock.after
$.clock.now
$.command.register
$.config.setchanges config
$.env.getreads env vars
$.fs.statreads files
$.process.runruns processes
$.process.spawn
$.settings.readreads settings
$.state.get
$.state.set
$.store.deletekeeps its own state
$.store.getkeeps its own state
$.store.setkeeps its own state
$.ui.askdraws interface
$.ui.resolvedraws interface
$.ui.toastdraws interface

How do I install spinner?

  1. Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
    claude --version
  2. Read its footprint. This lists every event it hooks and every API call it makes, without running it.
    git clone https://github.com/hoobnn/hoobnn-agent-mods
    claude plugin validate ./hoobnn-agent-mods/claude-code/spinner
  3. Install it. Run this in your terminal, then /reload-plugins in an open session.
    claude plugin marketplace add hoobnn/hoobnn-agent-mods && claude plugin install spinner@hoobnn-agent-mods

Or ask Claude to set it up

Paste this into Claude Code and it installs spinner for you:

Install the "spinner" Claude Code mod from https://github.com/hoobnn/hoobnn-agent-mods/tree/main/claude-code/spinner. Run claude plugin validate on it first and show me what it can access before you enable it.

More from hoobnn/hoobnn-agent-mods

This repository has 6 Claude Code mods on MCPMods.

  • hitokoto: A line from Hitokoto (一言) in a band above the prompt, refreshed on a timer, per session, per prompt or once a day (High risk)
  • hud: claude-hud 0.10.0 as a mod: model, project, git, context, usage, tools, agents and todos, plus alerts, budget, history, (Review before installing)
  • receipt: What each turn did, in a band above the prompt once it ends (files changed with lines, commands and failures, reads, sub (Review before installing)
  • todo-bar: The task list's progress in a band above the prompt, read from the todo and task tools' own calls: no tool, no prompt, n (Review before installing)
  • ts-band: Tailscale nodes' state in a band above the prompt, with a toast when a node comes up or goes down (High risk)