claude-pets

claude-pets is a Claude Code mod by Roberdinho that vS Code Pets for Claude Code: a cat, dog, crab, fox, rubber duck or Clawd that lives above your prompt, chases balls, cheers when a turn ends and naps when you're away.

Updated 2026-10-15

What is claude-pets?

claude-pets is a Claude Code mod by Roberdinho that vS Code Pets for Claude Code: a cat, dog, crab, fox, rubber duck or Clawd that lives above your prompt, chases balls, cheers when a turn ends and naps when you're away. It is listed under While you wait and has no public popularity data yet.

TypeClaude code mod
AuthorRoberdinho
RepositoryRoberdinho/claude-mods
Popularityno public popularity data yet
CategoryWhile you wait
SecurityHigh risk (49/100)
Rank#4,426 of 5,272 Claude Code mods; #133 in While you wait
Last commit2026-10-15
Hooks7 events
Seesevery prompt, every tool call
Draws onAbovePrompt, Pane

Is claude-pets safe to install?

claude-pets scores 49/100 on the MCPMods security check: High risk. Things to review: watches every prompt or event; validator reported problems. It passed 5 of 8 checks.

Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.

CheckResult
No network accessPass
Starts no processesPass
Writes no files or configPass
Doesn't read environment variablesPass
Watches every prompt or eventReview
Doesn't drive ClaudePass
Validator reported problemsFlag
No license detectedNote

API calls in its code

CallWhat it means
$.clock.every
$.clock.now
$.command.register
$.state.get
$.state.set
$.store.getkeeps its own state
$.store.setkeeps its own state
$.ui.closedraws interface
$.ui.opendraws interface
$.ui.resolvedraws interface

How do I install claude-pets?

  1. Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
    claude --version
  2. Read its footprint. This lists every event it hooks and every API call it makes, without running it.
    git clone https://github.com/Roberdinho/claude-mods
    claude plugin validate ./claude-mods/plugins/claude-pets
  3. Install it. Run this in your terminal, then /reload-plugins in an open session.
    git clone https://github.com/Roberdinho/claude-mods && claude --plugin-dir ./claude-mods/plugins/claude-pets

Or ask Claude to set it up

Paste this into Claude Code and it installs claude-pets for you:

Install the "claude-pets" Claude Code mod from https://github.com/Roberdinho/claude-mods/tree/main/plugins/claude-pets. Run claude plugin validate on it first and show me what it can access before you enable it.

More from Roberdinho/claude-mods

This repository has 8 Claude Code mods on MCPMods.

  • claude-dj: Control YouTube Music, Spotify or anything else playing from Claude Code: a now-playing band, a /music pane with cover a (High risk)
  • coding-pet: A Tamagotchi-style coding companion: it earns XP from edits, reads, passing tests and commits, levels up and evolves, an (Review before installing)
  • group-toggle: Switch the desktop app's session sidebar between grouping by folder and by state in one click: a line above the prompt a (Low risk)
  • mods-panel: A side panel listing your installed mods and their commands: pick one to run it, or to fill the prompt when it takes arg (Low risk)
  • omnirealm: OmniRealm, a god-simulator sandbox in a side panel: terraform a procedural world, seed races and beasts, watch kingdoms (Low risk)
  • prompt-polaroid: CodeSnap-style Polaroid snapshots of your Claude Code prompts: /polaroid (Review before installing)
  • session-tasks: A line above the prompt counting the background tasks running in every session, and a side panel listing them (shells, s (Review before installing)