goals

goals is a Claude Code mod by NeedSomeFoodMr that a goals list above the prompt that Claude keeps current as it works: what is done, what it is on, and what comes next. Kept per project across sessions.

Updated 2026-10-09

What is goals?

goals is a Claude Code mod by NeedSomeFoodMr that a goals list above the prompt that Claude keeps current as it works: what is done, what it is on, and what comes next. Kept per project across sessions. It is listed under Interface and has no public popularity data yet.

TypeClaude code mod
AuthorNeedSomeFoodMr
RepositoryNeedSomeFoodMr/claude-mods
Popularityno public popularity data yet
CategoryInterface
SecurityLow risk (84/100)
Rank#4,116 of 5,272 Claude Code mods; #1,707 in Interface
LicenseMIT
Last commit2026-10-09
Hooks8 events
Seesevery prompt, mcp__goals__set calls
Draws onAbovePrompt

Is goals safe to install?

goals scores 84/100 on the MCPMods security check: Low risk. Things to review: watches every prompt or event. It passed 6 of 8 checks.

Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.

CheckResult
No network accessPass
Starts no processesPass
Writes no files or configPass
Doesn't read environment variablesPass
Watches every prompt or eventReview
Doesn't drive ClaudePass
Validator reported problemsNote
Has an open-source licensePass

API calls in its code

CallWhat it means
$.command.register
$.config.list
$.state.get
$.state.set
$.store.deletekeeps its own state
$.store.getkeeps its own state
$.store.setkeeps its own state
$.tool.registerdrives Claude
$.ui.resolvedraws interface

How do I install goals?

  1. Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
    claude --version
  2. Read its footprint. This lists every event it hooks and every API call it makes, without running it.
    git clone https://github.com/NeedSomeFoodMr/claude-mods
    claude plugin validate ./claude-mods/goals
  3. Install it. Run this in your terminal, then /reload-plugins in an open session.
    git clone https://github.com/NeedSomeFoodMr/claude-mods && claude --plugin-dir ./claude-mods/goals

Or ask Claude to set it up

Paste this into Claude Code and it installs goals for you:

Install the "goals" Claude Code mod from https://github.com/NeedSomeFoodMr/claude-mods/tree/main/goals. Run claude plugin validate on it first and show me what it can access before you enable it.

More from NeedSomeFoodMr/claude-mods

This repository has 7 Claude Code mods on MCPMods.

  • agent-deck: A pane showing the main loop and every subagent of the session as pixel crabs, each under its role's hat: a short name, (Low risk)
  • done-chime: A toast and a system sound when a long turn finishes, and a sound when Claude is waiting on a permission answer. (Review before installing)
  • files: A pane for finding and reading files without asking the model: an explorer with search by name that lights up the files (Review before installing)
  • hud: One row above the prompt: the context window as a coloured bar by what fills it, the rate-limit windows, the session's c (Review before installing)
  • quick-prompts: A row of buttons above the prompt that drop a saved prompt into the prompt box. Hidden until /quick-prompts shows it. (Low risk)
  • replay: Records the file edits of the last turn and steps through them as diffs in a pane. (Low risk)