hud

hud is a Claude Code mod by NeedSomeFoodMr that one row above the prompt: the context window as a coloured bar by what fills it, the rate-limit windows, the session's cost and the dev server, and the branch with how far it is from main.

Updated 2026-10-09

What is hud?

hud is a Claude Code mod by NeedSomeFoodMr that one row above the prompt: the context window as a coloured bar by what fills it, the rate-limit windows, the session's cost and the dev server, and the branch with how far it is from main. It is listed under Cost & usage and has no public popularity data yet.

TypeClaude code mod
AuthorNeedSomeFoodMr
RepositoryNeedSomeFoodMr/claude-mods
Popularityno public popularity data yet
CategoryCost & usage
SecurityReview before installing (72/100)
Rank#4,117 of 5,272 Claude Code mods; #785 in Cost & usage
LicenseMIT
Last commit2026-10-09
Hooks6 events
Seescompaction, every tool call
Draws onAbovePrompt

Is hud safe to install?

hud scores 72/100 on the MCPMods security check: Review before installing. Things to review: sends data over the network; starts processes outside the sandbox. It passed 5 of 8 checks.

Mod footprints come from claude plugin validate, which lists every event a mod hooks and every API call it makes without running it.

CheckResult
Sends data over the networkReview
Starts processes outside the sandboxReview
Writes no files or configPass
Doesn't read environment variablesPass
Only sees the events it hooksPass
Doesn't drive ClaudePass
Validator reported problemsNote
Has an open-source licensePass

API calls in its code

CallWhat it means
$.clock.after
$.clock.every
$.clock.now
$.command.list
$.command.register
$.config.list
$.fs.readreads files
$.http.fetchnetwork requests
$.process.runruns processes
$.session.root
$.session.usage
$.state.get
$.state.set
$.ui.resolvedraws interface
$.ui.toastdraws interface

How do I install hud?

  1. Check your Claude Code version. Mods need Claude Code 2.1.287 or later and are on by default.
    claude --version
  2. Read its footprint. This lists every event it hooks and every API call it makes, without running it.
    git clone https://github.com/NeedSomeFoodMr/claude-mods
    claude plugin validate ./claude-mods/hud
  3. Install it. Run this in your terminal, then /reload-plugins in an open session.
    git clone https://github.com/NeedSomeFoodMr/claude-mods && claude --plugin-dir ./claude-mods/hud

Or ask Claude to set it up

Paste this into Claude Code and it installs hud for you:

Install the "hud" Claude Code mod from https://github.com/NeedSomeFoodMr/claude-mods/tree/main/hud. Run claude plugin validate on it first and show me what it can access before you enable it.

More from NeedSomeFoodMr/claude-mods

This repository has 7 Claude Code mods on MCPMods.

  • agent-deck: A pane showing the main loop and every subagent of the session as pixel crabs, each under its role's hat: a short name, (Low risk)
  • done-chime: A toast and a system sound when a long turn finishes, and a sound when Claude is waiting on a permission answer. (Review before installing)
  • files: A pane for finding and reading files without asking the model: an explorer with search by name that lights up the files (Review before installing)
  • goals: A goals list above the prompt that Claude keeps current as it works: what is done, what it is on, and what comes next. K (Low risk)
  • quick-prompts: A row of buttons above the prompt that drop a saved prompt into the prompt box. Hidden until /quick-prompts shows it. (Low risk)
  • replay: Records the file edits of the last turn and steps through them as diffs in a pane. (Low risk)